Program overview
Bowerbird builders is an Early Stage 1 Science and Technology incursion where students investigate how animals build and use structures to meet their needs, focusing on the native bowerbird. After a story-based introduction, students collaborate outdoors to design and construct their own bower from natural materials, then create a bowerbird-inspired artwork to consolidate learning.
Learning intention
- We are learning to describe how animals build and use structures to meet their needs.
Book this Early Stage 1 Science and Technology incursion
Essential information
Cost, risk assessment and details
Cost |
DoE $20 per student – GST free Non-gov $26 per student – GST free, min charge $750 per class Schools outside Greater Sydney – minimum charge $750 per class Program costs may change. Bookings are charged at the cost confirmed when you book. |
Risk assessment |
Risk management plan |
Classes |
Maximum 3 program sessions per day. Maximum 2 classes per session with up to 30 students per class. |
School preparation |
Program length is 1.5 hours. Schools are to provide one learning space for all participating classes for the duration of the day e.g., hall or empty classroom). |
Welfare |
For medical or special needs notify staff prior to program. |
Extreme or wet weather |
Program may be modified, postponed or cancelled due to predicted extreme temperatures, bush fire danger, heavy rainfall, high winds or dust storms. |
Booking policy |
Confirm student numbers and classes 7 days in advance. |
Cancellation and rescheduling |
Cancellation or rescheduling with less than 30 school days’ notice before the booking date – $650 Cancellation with less than 14 school days’ notice before the booking date – full program cost Cancellation due to unsafe weather or fire danger – $0 |
Activities
Activities may vary depending on student needs, timing and weather.
Story time
The session begins with a shared reading of Bowerbird Blues by Aura Parker, inspiring curiosity about animal-built structures.
Bowerbird challenge
Students then take part in the bowerbird challenge, working together to design and construct their own bowers in your school grounds using natural materials. They search for blue objects hidden in the environment to decorate their creations, exploring how structure and colour influence behaviour in nature.
Bowerbird art
In the classroom, students create bowerbird-inspired artworks, using natural materials and paint to express their understanding of these remarkable birds and their habitats.
Explore related fact sheets
Use these student-friendly fact sheets before or after your Bowerbird builders incursion to introduce bowerbirds, animal-built structures, habitats and natural materials.
- Satin bowerbird fact sheet – Learn about a native bird that builds and decorates bowers using sticks and colourful objects.
- Birds fact sheet – Explore bird features, behaviours, nests, eggs, feeding adaptations and survival needs.
- Habitat fact sheet – Learn how food, water, shelter and space help living things survive.
- Tree habitats fact sheet – Discover how trees provide branches, hollows, flowers, leaves and shelter for wildlife.
- Shrub habitats fact sheet – Learn how shrubs provide shelter, nesting places, flowers, seeds and insects for small birds.
- Eucalypt forest ecosystem fact sheet – Explore the forest ecosystem where bowerbirds use plants, insects, fruit, sticks and sheltered spaces.
Suggested timetable
Time |
Classes |
| 9.30 - 11.00 | Class A, B |
| 11.30 - 1.00 | Class C, D |
| 1.30 - 3.00 | Class E, F |
Please include your school's bell times in the notes section of your booking form.
Tier 2 and 3 vocabulary
Syllabus outcomes and content
Science and Technology K-6 Syllabus (2024)
Observations and questions spark curiosity
Outcomes
- Identifies and describes characteristics of living things, properties of materials, and movement STE-SCI-01
- Poses questions based on observations to collect data STE-PQU-01
Content
Living things have characteristics that help them survive in their environment
- Identify and use tools to aid and extend sensory observations
- Describe how living things get air, water and energy to survive in their environment
- Recognise that plants produce their own food, and animals need to find their food
- Examine animal bodies, their body coverings, and how and what they eat
- Observe and group animals based on their characteristics and justify the grouping
Living things and objects move in different ways
- Observe, describe and categorise the ways in which living things move
Observations and questions initiate design and digital solutions
Outcome
- Identifies and uses technologies to make products to address user needs or opportunities STE-DDT-01
Content
Understanding user needs inspires design and digital solutions
- Examine designed structures that animals build to help them survive in their environment
Other syllabus links
Learning experiences will also support but not explicitly teach the following outcomes:
English K-10 Syllabus (2022)
Outcomes
- Understands and effectively uses Tier 1 words and Tier 2 words in familiar contexts ENE-VOCAB-01
- Understands and responds to literature read to them ENE-UARL-01
Science and Technology K-6 Syllabus © NSW Education Standards Authority (NESA) for and on behalf of the Crown in right of the State of New South Wales, 2024
English K–10 Syllabus © NSW Education Standards Authority (NESA) for and on behalf of the Crown in right of the State of New South Wales, 2022
Learn with us
Book now
Book this Early Stage 1 Science and Technology incursion using our online booking form.
Learning resources
View online lessons that support primary incursion and excursion programs.
Flora and fauna fact sheets
Explore bird, habitat and ecosystem fact sheets connected to bowerbirds, animal shelters, natural materials and schoolyard structures.